2024-05-13, Mo, TvT Shoot and Scoot - Electronic Warfare edition
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TvT game mode
Artillery vs. Reconnaissance vs. Hunter killer teams
- Both parties try to destroy the enemies supply containers with their artillery.
- Reconnaissance players use their various sensors (incl. Darter UAVs) to develop a situation picture.
- Hunter killer teams perform search and destroy on the artillery teams.
Further info in the docu slide deck
Actual live gameplay trailers
Compact info
- Modset: http://a3s.gruppe-adler.de/mods/.a3s/autoconfig (Event modset named Gruppe Adler Shoot and Scoot)
- Game server:
arma.gruppe-adler.de:2502
- PW:
helium
- TS server:
ts.gruppe-adler.de
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Der EW-Operator klingt richtig spannend Freue mich drauf!
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Blufor Arti-2 and Hunter-2 go to Gruppe W from Germany.
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Changelog
(compared to game night on 2023-10-02)
New gameplay mechanics
- added Crows Electronic Warfare
- new class EW operator (as part of Hunter Killer teams)
- adds area denial drone jammers
- added radio call direction finding to sensor trucks
Balancing:
- Buffed D30 towed artillery to be more accurate and quicker firing
- Nerfed MK6 mortar by slowing ACE cargo load and unload by factor of 2 (applies to all cargo, not just mortar)
- Buffed Arti slots by giving them Fortify and Entrenching Tools (500$ budget)
- also added ACE_PlottingBoard
Quality of life:
- TFAR radio range increased by factor of 2
- pre-configured TFAR radio channels
- radio range boost tower (for easier re-grouping after respawn)
Others:
- Complete list of changes to be found on Github
- added Crows Electronic Warfare
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Opfor Hunter-2 goes to Hideout.
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Opfor Hunter-4, Sensor-4 and Arti-4 go to Crowdedlight and his friends.