OFCRA presentation (for TvT events)
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Some additional info:
- The addon folder "@OFCRA" contains Laxeman's Sound, TF47-Launcher, ZedeBoc (LAV), some compatability stuff, ST Map gestures, and some other little things.
- Rules: The points are awarded to the team which holds an objective when the game ends.
- There are no civilians or other AI on the server, only human players.
- Russians and Americans have slightly different loadouts, weapons and vehicles, which create advantages and disadvantages. Example: Only US have a mortar, but Rus have a BRDM which has less fire-power than the mortar, but it is mobile.
- Rules: "No markers on the map" means that we can plan our strategy offline and share screenshots of the map etc. When the game starts we have 15 minutes to wait at the spawn point. We can use this time to place markers on the map. When the time is over and we are allowed to leave the spawn area, no more markers can be placed on the map. If someone spots an enemy he will have communicate the position verbally. Reason is realism: Marez told me that the French use paper maps in the real world whrer you can draw markers, etc, but what you write on a map will not magically copy over to any other paper map. (I said that with German maps this is not a problem but he doesn't want to change the rules of the game - so no map markers in mid-mission!)
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I edited the date to avoid confusion.
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HI!
Me and maybe some other guys from Spezialeinheit-Luchs would like to join Gruppe Adler in this fight :)
How many slots do you have, Alpha-Kilo? -
That's great. We have 57 slots in total for you,Gruppe Adler and those who join via ArmAWorld. We will get a slotlist soon, then we can start to reserve our slots.
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Hier ein Kartenausschnitt: http://image.noelshack.com/fichiers/2016/20/1463849403-arma3-2016-05-21-18-49-35-64.png Man erkennt die Missionsziele auf einer Insel, die von Norden und Süden auf dem Landweg nur über Brücken zugänglich ist. Die entmilitarisierte Zone verhindert den Zugang zur gegnerischen Basis über das Festland. Beide Mannschaften sollen über Boote verfügen.
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One change:
Now we have an autoconfig for arma 3.sync: ftp://game.ofcra.org/master/.a3s/autoconfig -
http://ofcrav2.org/briefing/index.php?id=160607
Here are the complete informations
PW: backfire -
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Merci bien!
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Halli Hallo,
wir von der 7. Kommando Kompanie melden Bedarf an, mitspielen zu können.
Würden uns erst einmal das "BMD 2 Squad 2" reservieren wollen.
Btw. das mit dem Mods wird interessant, da müsste relativ früh ein Server-Connect bereit sein ...
Grüße
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Halli Hallo,
wir von der 7. Kommando Kompanie melden Bedarf an, mitspielen zu können.
Würden uns erst einmal das "BMD 2 Squad 2" reservieren wollen.
Btw. das mit dem Mods wird interessant, da müsste relativ früh ein Server-Connect bereit sein ...
Grüße
@Insane sagte:
Halli Hallo,
Würden uns erst einmal das "BMD 2 Squad 2" reservieren wollen.
Btw. das mit dem Mods wird interessant, da müsste relativ früh ein Server-Connect bereit sein ...
Grüße
Good point.
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Will there be a server for test-connects and since when?
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Also since we plan to "steal" one PLT assistant from one of the other squads to support leading: Who has LR radios? Only SQL or TL too? Any way to get one more LR?
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What will be the ingame time?
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In your experience is there a chance to play the mission 2times on one evening or is it more full-evening for one session
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Someone mentioned boats, will there be boats and if so, what kind of/how many?
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Whats the red square in the map, is it allowed to be entered?
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Whens the game over? Is there a time limit or just "when all are dead" :D
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Are the radios encrypted? (I wont understand you anyway, but maybe we have educated people amongst ourselves :trollface: )
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Is there any restriction to go on the map?
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